Twenty years of craft
Now building in code
Now building in code
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01
Portfolio
My personal reel: CGI worlds, VFX, AI pipelines and immersive work, from the finishing suite to the lab.
02
Series
- Build LogWhat I built this week, what broke, what I learned.code · Weekly · coming soon
- Demo vs. ProductionViral AI demos tested against real client standards.craft · Biweekly · coming soon
- The RebuildHow I'd make an iconic shot today with AI, and what it would cost.craft · Monthly · coming soon
- Studio NotesHard lessons from building and running a 25-person studio.craft · Weekly · coming soon
- Make It ClickAI and software concepts, explained for creative people.code · Biweekly · coming soon
03
Builds
| Evt | Title |
|---|---|
| 002 | Building this website: a split-brain hero, a face scan and a ghost made of lightTwo days, 88 commits and a lot of Blender. How a VFX supervisor built his own site with Claude Code, from a draggable craft-to-code brain to a light-painted self-portrait that took about forty tries. |
| 001 | Why I built my own content engine instead of paying for six SaaS toolsI'm not a developer. Over one summer I built my own AI content-operations console with Claude Code. Here's what it does, what it costs to run, and everything that broke on the way. |
05
About
Twenty years from the finishing suite to AI pipelines: the story, the full CV and how to reach me.
Have a go
Four small toys, each one a real part of the job, from the grading suite to the AI pipeline.
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